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About Eric Hu

Hello, I’m a gameplay and graphics programmer passionate about game development.
I spend most of my time writing game code. I enjoy making games look fascinating and fun to play, and I love spending time pursuing clean and performant code. I’ve been using Unity professionally for more than 5 years, recently busy playing with OpenGL.

My Interest
Shader/Graphics
100
Tool Development/Optimization
80
Gameplay Code
70
Skills

Programming :

  • Unity C#
  • HLSL/GLSL/Compute Shader
  • OpenGL

Languages :

  • English (fluent)
  • Chinese (native)
Past Experience

Senior Unity Programmer (Akatsuki Taiwan Inc.)

May 2020 - Aug 2023 · 3 yrs 3 mos

  • Graphic-related tasks inside Unity.
  • Provide technical support for different projects / prototypes

Unity Programmer (Akatsuki Taiwan Inc.)

May 2017 - May 2020 · 3 yrs

  • Worked on One Piece Bon! Bon! Journey!!
  • UI related coding & feature development(gacha / gameplay), resource management.
  • Optimization before/after release.
  • Editor tool development

Junior Engineer 2015 - 2018 (Akatsuki Taiwan Inc.)

Dec 2015 - Jan 2018 · 2 yrs 2 mos

  • In charge of Tales of Link global version / client side debugging
  • Operation of Cinderella Eleven
Contacts