Hello, I’m a gameplay and graphics programmer passionate about game development. I spend most of my time writing game code.
I enjoy making games look fascinating and fun to play,
and I love spending time pursuing clean and performant code.
I’ve been using Unity professionally for more than 5 years, recently busy playing with OpenGL.
A Unity plugin specially designed for rendering anime-style characters in URP. It helps game developers render 3D characters with a style close to traditional cel-shading or even more stylized anime look.
Features: Dedicated character shadow map · Screen space & object space outline · Face shadow map baking · Anime tonemapping · PBR/Toon blending · Eye shader · Lens flare backport