👁️ ASP/Eye - Highlights
Properties
| Parameter Name | Description |
|---|---|
| Is Highlight Texture Alpha Clip | Whether to use Alpha Clip for the Highlight texture. |
| Darken Emission along light direction | Whether to attenuate emission intensity based on the light direction. |
| Top Highlight Map | Highlight texture. |
| Rotate Degree Along Half Vector | Maximum rotation angle for the highlight along the Half Vector. |
| Top Highlight Color Tint | Highlight tint color (HDR). |

💡 What is Half Vector ?
Half Vector (H) is calculated as the normalized sum of the light vector (L) and the negated view vector (-V). Essentially, it represents the average direction between the light source and the viewer, reflecting off the surface.