2020 - 2023
Unity game development / Technical support
- Design in-house training on scripting-related topics such as data-oriented programming, C# async, and compute shaders.
- Provide technical support for different Unity projects.
- 3D platformer/adventure game prototype
- An AR-based interactive app for Stick Monster Lab’s Taipei exhibition.
- Design main structure and gameplay for a 3D .io type game.
Shader Programming
- Implement various shader effects/Post-processing using Unity.
- Publish Unity shader plugin.
2017 - 2020
Development of One Piece Bon! Bon! Journey!!
- UI programming.
- In charge of client side implmentation of features like Login bonus/ Gacha.
- Implement api in client side that comunicate with back-end.
- Asset download related tooling / Performance Optmization
2016 - 2017
JP-based IP mobile game (Global version) operation/maintenance (Ruby On Rails / C++).
2015 - 2016
JP-based IP mobile game (Global version) operation/maintenance (Ruby On Rails).