📒 Change Logs(latest update : 2026/03/20)
1.5.0 - 2026/03/20
Updated the currently recommended Unity versions to
2022.3.62f3,6000.0.68f1, and6000.3.9f1.Updated the public setup flow of
ASP Screen Space Outline. The Volume UI now focuses on four edge types:Material Edge,Albedo Edge,Depth Edge, andNormals Edge, and addsEnable Scene Object Outlineplus a unifiedDistance Falloffworkflow.Added
MotionVectors/XRMotionVectorspasses toASP/CharacterandASP/Eye, improving compatibility with motion-vector-based features.Updated the ASP Tone Mapping, ShadowMap, Material Pass, Depth-Offset Shadow, Screen Space Outline, and blit-style renderer features with Unity 6 / RenderGraph compatible implementations.
1.0 - 2024/05/13
1.01 - 2024/05/24
Added RimLight Mask Map
Face Mode now supports assigning an additional head bone via the ASP Character Panel to correctly calculate facial lighting
(deprecated in 1.02, its a default behaviour now)add an optional clip map feature, please check
1.02 - 2024/05/28 Fix material ID not correct setup for submeshes's material. Make Clip Map feature enabled by default and reduce shader keyword count.
1.03 - 2024/6/3
Fix the naming issue of FBX files exported using the smooth normal tool.
Update the tooltips and translation quality within the Shader Editor.
Add an option for both model-space and screen-space outlines that maintains consistent thickness regardless of the distance from the camera, as detailed in point 5 of 〰️ 15. Object Space Outline Setup / Smooth Normal Bake Flow
1.07 - 2024/07/31
Bug fixes.
Added function to override the influence of the main light's color and intensity on a character within the ASPCharacterPanel. For details, see Main Light Property Override in the 🏫 5. ASP Character Panel Feature Guide
1.08 - 2024/08/10
- Added new tone mapping algorithm that can help to preserved saturation of the original color - Khronos PBR Neutral. See 🎨 17. Tone Mapping For Cel-Shading Characters
1.11 - 2024/09/02
Add support for Unity 6 and Render Graph API
Fix various bugs
Fix crashing issue when using ASP Shadow Map renderer feature together with scene contains Terrain.