Anime Shading Plus
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Anime Shading Plus(+) User Manual

🛒 Buy Anime Shading Plus on Store

About


  • ✨ About Anime Shading Plus

  • 🎇 Environment and Limitations - MUST READ

Instructions and Usage Examples


  • 1️⃣ 1. Installation Instructions and Prerequisites

  • 2️⃣ 2. Setup ASP Character Panel (Important)

  • 3️⃣ 3. Character Rendering Example - Cel Shading

  • 4️⃣ 4. Character Rendering Example - Stylize CelShading/PBR

  • 🏫 5. ASP Character Panel Feature Guide

  • 🦇 6. Setup Character Shadow - ASP’s Shadow Solution (1.3 Update 2025/11/15)

  • 🦇 7. Character Shadow Setup Guide (1.3 Update 2025/11/15)

  • 🟢 8. Surface Options- FOV Correction and Dithering

  • 🙃 9. Face Shadow Map- Creation & Baking Workflow

  • 🌈 10. Color of The Received Shadow

  • 👀 11. Eyes(Anime-like) Setup Guide

  • 💈 12. Setup Hair Highlight Mask

  • 💡 13. How to Make Non-ASP Shaders Receive Character-Only Shadows(Update : 2024/10/04 v1.20)

  • 〰️ 14. Screen Space Outline Setup Guide

  • 〰️ 15. Object Space Outline Setup / Smooth Normal Bake Flow

  • 💡 16. Screen Space vs. Object Space Outlines - Understand the Differences

  • 🎨 17. Tone Mapping For Cel-Shading Characters

  • ☀️ 18. Screen Space Lens Flare (Experimental) ported to Unity 2021/2022

  • 🚀 19. Building and Packaging Shaders - Important, read before you build project!

  • 🔈 20. About Character Models Featured in the User Manual

Anime Shading Plus Showreel

ASP Showreel
Name
Hayakawa Aoi
RUNA QUEST POTATO DRONE
Pro Nama Chan
Tiny Tank
Unity Chan Summer Side Up

Video Tutorial


  • 📽️ Video Tutorials(update : 2024/05/30)

Material Inspector Properties Manual


Shader Properties References
Name
1️⃣ Toon Shading Style
2️⃣ Surface Options
3️⃣ Albedo/Normal/Emission/OSM Textures
4️⃣ Diffuse/Lighting Behaviour (Ramp Shading)
5️⃣ Specular Highlight
6️⃣ Rim Lighting
7️⃣ 天使の輪 Hair Ring Highlight
8️⃣ MatCap Reflection
9️⃣ Shadows
🔟 Advanced Setup - Stencil/ZTest/RenderQueue
〰️ Post Process Screen Space Outline References
👁️ ASP/Eye - Albedo/Pupil/Emission Textures
👁️ ASP/Eye - Diffuse/Lighting Behaviour
👁️ ASP/Eye - MatCap Reflection
👁️ ASP/Eye - Highlights

Others


  • 🏎️ Optimizing Skinned Mesh Renderer Performance in Unity

  • 📝 Performance of Different Shaders in ASP

  • 📝 About ASP’s Render Passes

Change Logs


  • 📒 Change Logs(latest update : 2026/03/20)

Troubleshooting


  • 🔧 Common issues

Contacts


  • 📞 Contact Developer/Bug Report
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